1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "cloud/asset_loader.h"
17 namespace OHOS::DistributedData {
Download(const std::string & tableName,const std::string & gid,const Value & prefix,VBucket & assets)18 int32_t AssetLoader::Download(const std::string &tableName, const std::string &gid, const Value &prefix,
19 VBucket &assets)
20 {
21 return E_NOT_SUPPORT;
22 }
RemoveLocalAssets(const std::string & tableName,const std::string & gid,const Value & prefix,VBucket & assets)23 int32_t AssetLoader::RemoveLocalAssets(const std::string &tableName, const std::string &gid,
24 const Value &prefix, VBucket &assets)
25 {
26 return E_NOT_SUPPORT;
27 }
Cancel()28 int32_t AssetLoader::Cancel()
29 {
30 return E_NOT_SUPPORT;
31 }
32 } // namespace OHOS::DistributedData
33