1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "cloud/asset_loader.h"
17 namespace OHOS::DistributedData {
Download(const std::string & tableName,const std::string & gid,const Value & prefix,VBucket & assets)18 int32_t AssetLoader::Download(const std::string &tableName, const std::string &gid, const Value &prefix,
19     VBucket &assets)
20 {
21     return E_NOT_SUPPORT;
22 }
RemoveLocalAssets(const std::string & tableName,const std::string & gid,const Value & prefix,VBucket & assets)23 int32_t AssetLoader::RemoveLocalAssets(const std::string &tableName, const std::string &gid,
24     const Value &prefix, VBucket &assets)
25 {
26     return E_NOT_SUPPORT;
27 }
Cancel()28 int32_t AssetLoader::Cancel()
29 {
30     return E_NOT_SUPPORT;
31 }
32 } // namespace OHOS::DistributedData
33