1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_ATTRIBUTE_H 17 #define RENDER_ATTRIBUTE_H 18 19 #include "render_lib_header.h" 20 #include "base/render_base.h" 21 22 namespace OHOS { 23 namespace Media { 24 namespace Effect { 25 const int COLOR_LENGTH = 8; 26 class RenderAttribute { 27 public: 28 RenderAttribute() = default; 29 ~RenderAttribute() = default; 30 std::vector<int> ToEGLAttribList() const; 31 32 private: 33 int redBits_ = COLOR_LENGTH; 34 int greenBits_ = COLOR_LENGTH; 35 int bluBits_ = COLOR_LENGTH; 36 int alphaBits_ = COLOR_LENGTH; 37 int depthBits_ = 0; 38 }; 39 } // namespace Effect 40 } // namespace Media 41 } // namespace OHOS 42 #endif