1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_ATTRIBUTE_H
17 #define RENDER_ATTRIBUTE_H
18 
19 #include "render_lib_header.h"
20 #include "base/render_base.h"
21 
22 namespace OHOS {
23 namespace Media {
24 namespace Effect {
25 const int COLOR_LENGTH = 8;
26 class RenderAttribute {
27 public:
28     RenderAttribute() = default;
29     ~RenderAttribute() = default;
30     std::vector<int> ToEGLAttribList() const;
31 
32 private:
33     int redBits_ = COLOR_LENGTH;
34     int greenBits_ = COLOR_LENGTH;
35     int bluBits_ = COLOR_LENGTH;
36     int alphaBits_ = COLOR_LENGTH;
37     int depthBits_ = 0;
38 };
39 } // namespace Effect
40 } // namespace Media
41 } // namespace OHOS
42 #endif